
2
Session 0 Checklist
This checklist serves as a quick guide to the stages that you’ll discuss
during Session Zero. For most of the items on the list, we’ll go into more
detail about how to approach these conversations in later pages, indicated
next to each item on the checklist.
- Introductions: If you don’t already know everyone you’re playing with,
take time to introduce yourselves. Give them the name you want to be
called and your pronouns, and make sure you know the same for everyone
at the table.
- Tone: The GM will facilitate a discussion about the tone of the game.
- Content & Consent Checklist: The GM will remind everyone of the possible
content warnings for this game and will go over the results from the Pre-
Game Form so that you know what is and isn’t on the table for the group.
- Marginalized Groups & “Historical Accuracy”: Similarly, when playing in an
earlier time when many marginalized groups were even more marginalized,
it’s important to make sure that everyone is still able to have fun at the table.
The GM will make sure that your group addresses how to best handle that.
- Characters’ Ages: When playing in a game with characters who aren’t yet
adults, it’s important to keep some things in mind. The GM will make sure
you’re all on the same page about what this means for your game.
- Road Signals: You’ll go over these verbal tools and make sure everyone
knows how to use them.
- Character Romance & Intimacy: The GM will facilitate a conversation
about relationships and romance in the game. Everyone will share their
expectations for their characters.
- Town Creation: As a group, you’ll establish details about the town that
your game will take place in.
- Character Creation: Finally, you’ll create both your characters and their
relationships to each other by selecting Tropes and answering questions.